Design Lead - Digital and Innovation
- Employer
- Comic Relief
- Location
- London (Central), London (Greater)
- Salary
- £60,000 - 68,000pa
- Closing date
- 5 Jun 2019
View more
- Function
- Marketing, Management, Operations & Service Delivery, IT & Web Development, Digital
- Sector
- Poverty Relief, Social Care & Welfare, Human Rights
- Hours
- Full Time
- Contract Type
- Permanent
Job Details
Design Lead - Digital and Innovation
Team: Digital and Innovation
£60,000 - 68,000pa
London
Are you an experienced Design Lead who’s looking for a unique and interesting challenge? Do you want to work for a Creative Agency for Social Change?
Then look no further.
Comic Relief is a brand with mass appeal and is unique in its ability to connect with people across entertainment and social purpose. We need your help to engage, inspire and educate new and existing audiences to take action that creates social change. We’re pushing the brand into exciting new territories by developing new digital propositions that engage audiences across platforms. We're also progressing innovation with new approaches to fundraising, powered by machine learning and behavioural insights.
We’re looking for someone who understands how to bring our product visions to life, who puts UX and UI at the heart of what they do, using creative spark, research, data and testing to focus and refine their ideas. If you are someone who gets fired up by making, talking to customers and collaborating to make incredible things happen, this is the role for you. It goes without saying that you’re someone who has a magpie’s eye for the latest technology and trends.
We have talented and motivated teams working across many areas including product, creative, engineering, fundraising, partnerships and grant-making and we need someone who understands the importance of working collaboratively with all these different people to ensure our offline and online experiences are consistent.
If you have a deep understanding of design in an Agile and Lean environment, experience of building and leading a team of designers and knowledge and application of a range of user research methodologies and you want to use your super powers for good, then get in touch.
PURPOSE OF JOB:
Working within the Digital & Innovation directorate, you’ll be leading the charge on rapid prototyping, gathering user needs and working with subject matter experts from social investments, fundraising and brand to create experiences for Comic Relief supporters and partners. Our focus is on four key social injustice issues and your work will need to educate, inspire and engage new and existing audiences to take action to create social change.
Key responsibilities:
· Lead product and experience design, taking ideas through initial design stages into fully tested and validated products
· Collaborate with engineers and product managers to iteratively turn your designs into working products
· Embed user research in the heart of everything we do – testing throughout design process and beyond to ensure our products and services meet user needs
· Build design systems for your team of designers, working with the brand team to create consistency across online and offline experiences
· Manage your time across a range of products designed for different audiences to ensure you’re continually delivering high value design where it’s most needed.
Education and Competencies:
· Experience using a wide range of design tools from paper, Keynote, Sketch, the Adobe suite, Marvel and InVision
· Deep understanding of design in an Agile and Lean environment
· Experience of building and leading a team of designers
· Knowledge and application of a range of user research methodologies.
To apply please visit our website via the link.
Role closes - 12:00pm, 5th Jun 2019 BST (Europe/London)
Company
Our mission, thanks to our comedy heritage and the fantastic relationship we enjoy with the BBC, is 'positive change through the power of entertainment'.
And our biggest tool, in trying to achieve these two goals, is the ability to inspire people across the whole country especially those who don’t normally do charity - to do charity.
As the world has changed and become more complex over the last two decades, so Comic Relief has had to adapt and change too but the fundamentals remain the same - a just world free from poverty. In trying to achieve that vision we make this promise to the people who make those efforts possible - our supporters:
"In order to run itself in a professional and effective way Comic Relief incurs necessary costs. Raising funds, making grants and organisational overheads cost real money.
Despite these costs, Comic Relief is still able to promise that for every pound the charity gets directly from the public, a pound goes to help transform the lives of people living with poverty and social injustice. If Sport Relief raises £20 million, Comic Relief will spend at least £20 million doing just that.
It can make this promise because its operating budget is covered in cash or in kind from all types of supporters like corporate sponsors and donors, suppliers, generous individuals and government (including Gift Aid) as well as from investment income and interest"
AND IF YOU'VE GOT A FEW MINUTES TO SPARE HERE'S THE MORE DETAILED ANSWER:
Comic Relief is obviously a charity - but it's also a business too.
The money we raise is allocated to a wide range of grants and social investments aimed at delivering real and long-lasting change to the poorest, most vulnerable people at home and across the world; as well as informing the public and young people in particular about global citizenship and the underlying causes of extreme poverty.
That money comes in from a number of different sources. Traditional charitable fundraising obviously plays a vital role. The public contribute to Comic Relief's annual campaigns by raising money through sponsorship and by making donations online, by post, by telephone and through major banks and building societies. This support, from almost the very day Comic Relief was formed, has been both humbling and inspirational.
On the business side of things, Comic Relief works with key corporate partners to produce products and promotions that are profitable. The clearest example of this is the Red Nose that is the emblem of Red Nose Day.
Where possible these products tie-in with the charity's commitment to delivering benefits to poor farmers and producers. The Red Nose Day 2007 T-shirt for instance was made with fair trade cotton from Mali, Cameroon and Senegal and there will be a fair trade Maraba Bourbon coffee grown in Rwanda, a country to which Comic Relief has had a clear commitment since the appalling genocide of 1994.
Another way Comic Relief raises funds is via the creativity made available to the charity. Comedians from time to time offer access to key brands like Little Britain for commercial exploitation. The charity also develops and owns key sub-brands like Robbie the Reindeer and Monkey, both of which deliver a revenue too.
- Website
- http://www.comicrelief.com/
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